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Joined: Nov 2017
Location: Australia
Raal Offline OP
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stranger
Joined: Nov 2017
Location: Australia
A work in progress smile.

How to create a basic adventure with quests, dialog and scripts

The topics I have covered so far are -

1. Create your new project and basic level
2. Add a character
3. Create a simple dialog and save it
4. Create our Quest Journal entries
5. Working with Prefabs
5. Shortcut tips for working with objects
6. Hidden sand piles, secrets and object items
7. Box Triggers, referencing local instances, digging with shovels and treasure rewards
8. Setting up the StoryEditor and scripts for your custom levels

With the topics I aim to cover in the next few days being -

9. NPC patrols and moving characters
10. Animations and gestures
11. Quest states and rewards
12. Encounters

Last edited by Raal; 09/12/17 12:54 AM. Reason: Updated title
Joined: Mar 2016
Location: Belgium
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addict
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Joined: Mar 2016
Location: Belgium
Great initiative! But the link you posted is inaccessible to me:

Quote

The page you were trying to reach could not be found. This could be because:

* The page does not exist.
* The page exists, but you do not have permission to view it.

Joined: May 2017
Location: Europe (GMT+1)
enthusiast
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enthusiast
Joined: May 2017
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opens just fine for me.


My GM Add-ons on Steam.
Joined: Nov 2017
Location: Australia
Raal Offline OP
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Joined: Nov 2017
Location: Australia
Re Tinkerer:

Apologies =/, 'anonymous' access is turned on but looks like a prob occurred.

I've started a new wiki page and will be bringing over a copy of all the content shortly smile

Joined: Nov 2017
Location: Australia
Raal Offline OP
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Joined: Nov 2017
Location: Australia
All up on the wiki now smile.

https://docs.larian.game/How_to_create_a_basic_adventure_with_quests,_dialog_and_scripts

Joined: Sep 2017
Location: Belgium, Ghent
addict
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Location: Belgium, Ghent
Approved and added it to the Tutorials Section.
Very nice guide! Highly detailed, well explained, very thorough smile

Sincerely,
Kevin


CTRL+K the elf
Joined: Dec 2017
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apprentice
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Joined: Dec 2017
Location: Mexico
Hello Larian and fellow Sourcerers! I guess this was the right topic for people wanting to develop a story, so here it goes. Is there a way to lock the terrain so you don't keep selecting it when you missclick something?

Thanks in advance!

Joined: Dec 2013
old hand
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old hand
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If you right click on the "select objects" mode icon for options, there is a series of checkboxes where you can control what can be selected. One of them is "Select Terrain". If you disable it, you will no longer keep selecting it by accident.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

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Joined: Dec 2017
Location: Mexico
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apprentice
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Location: Mexico
THANK YOU. I had seen the layer locks earlier, but I never noticed the "Select terrain" checkbox.


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