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Joined: Dec 2017
Posts: 34
Dima01 Offline OP
apprentice
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apprentice
Joined: Dec 2017
Posts: 34
http://steamcommunity.com/sharedfiles/filedetails/?id=1274031866

Pyramid of Shadows is a standalone GM adventure (not a simple map) that let's the players explore freely without the GM needing to micromanage every little detail. This campaign is based on the REAL D&D 4e Pyramid of Shadows campaign all with custom levels designed specifically to emulate the adventure.

I tried my best to reproduce the adventure using the Divinity Engine 2 and feel that I succeeded to about 90%. There are some monsters that simply don't exist and I really didn't have the time to dive into 3ds to create my own. (that would have taken me a long time... )

This GM Campaign is mostly scripted, that means that there are preset dialogues, automatic combat starts, status effects, and much more. The GM will have control still, sometimes limited (I'm trying to resolve some of those issues), and will be able to do custom things as required to by the GM.

I have started a campaign with a group of players and I am learning a ton from them because... well... as we all know... players are unpredictable.

I'm still working on optimizing the story script so the adventure is more versatile.

This is, as of now, a complete adventure with future updates and add-ons (oooh yes, there will be add-ons)

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Last edited by Dima01; 25/02/18 09:12 PM.
Joined: Sep 2017
Posts: 162
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Posts: 162
Looks great Dima! I'm happy to see you haven't been sitting still since your youtube tutorials. I especially like the outdoor areas, which give off some really warcraft-esque vibes!

Keep us posted on your campaign, I'm sure a GM has some tricks up his sleeve as well devil.


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