Im making a suggestion of a new playable race that could be implemented in a future patch or dlc.
The avian race can be either winged(allowing them to fly) or non-winged.
Below are the suggestions of an avian race, both for winged design and non-winged design.
[insert name here]: gives you +1 telekinesis [insert name here]: gives you +10% movement speed and +5% accuracy Fly By: fly to destination(does not share cooldown with Flight from Polymorph) [optional] Lift Off: you will ignore ground effects(ex:oil,fire,blessed water) but you will still be vulnerable to ground attacks like Battle Stomp from Warfare, this effect lasts until cancelled by the skil Landing. [optional] Landing: cancels the effect of lift off allowing you to be affected by ground effects again.
Avian(Non-Winged) [insert name here]: gives you +1 thievery [insert name here]: gives you +5% damage Kick: deals damage and set knocked down(resisted by armor).
sorry for the english mistakes("skil" instead of skill). As for dlcs the avian could be included along with something else like a new campaign. I'll also leave a minor suggestion for their appearance - their heads could be based on different birds(ex: the player could choose between an owl,an eagle or a dove head).
Loved the idea always wanted to play as an avian in a rpg, the winged one seems good to any build even without the optionals, mobility is always good, the second option is good too(but i prefer the first), but i would give a 10% damage increase instead of 5%(im guessing that the damage increase affects both elemental and physical damage).
female could have a bigger "burst" but not really boobs, as mentioned by Kalrakh one of the genders could have a slender body possibly a little bit shorter too or each gender could be based on different birds like males are based on ravens and owls while females are based on sparrows and seagulls.