The wiki page of the TeleportTo call (https://docs.larian.game/Osiris/API/TeleportTo
) mentions that there is experimental support for teleporting triggers and I think this support has been removed in the DE edition. I've used it in some scripts and they do no longer work and I've also tried it in a new setup with different triggers and I cannot teleport them. Is my observation right? If so, we should remove the mention of the experimental support.
I wanted to use the TeleportTo call to create some dynamic animations. ItemMoveToTrigger is the only animation call (I am aware of) that can both animate position and rotation. My idea was to use it in a puzzle where the player can move items to several locations; I wanted to snap and align the moved items to a grid by calculating the position and rotation, move the trigger in place with TeleportTo and use ItemMoveToTrigger to animate the item.