Code
SELF:CLEAR_MINDED,100,1;SELF:HASTED,100,1;SELF:SLOWED,100,1

Anyone knows how to modify this syntax in SkillProperties to: 1st turn, Clear-minded; 2nd turn, Hasted; 3rd turn, Slowed. I want to create a skill that grants different status on each turn one by one instead of all come and end together. Really apprecaite it!