>old good new bad
what are you talking about.
PoE allowed min maxing? the game by BALANCEMAN himself?
The biggest criticism of PoE was that you couldnt do this.
Meanwhile in Divinity you could make a completley ridiuclous lone wolf build that wipes the floor with most encounters before they have even begun. If you didnt find it possible to minmax in divinity, you were just bad at it.
i genuinly do not understand where those arguments keep coming from.
Its like you people sit there all day, pondering about a new thing you can claim larian does "wrong", without having any actual clue.
>5e is balanced
the only edition less balanced than 5e is 3E / 3.5E
The older editions were much more balanced because they were far more simplistic and characters couldnt be nearly as powerfull.
4e was created with class balance in mind.
5e is basically 3.5 light and thus it shares its problem with having vast differences in power even within one class depending ont he spells or fighting styles you pick
Both PoE1 and PoE2 allow for broken OP MC. The difference is that PoE2 relies more into finding stuff that Sawyer didn't realize was there, such as the Scordeos Edge + Salvation of time combo. Paladin + Rogue Assassin is ridiculous as well, just watch how many solo vids are there.
In PoE1 not only most skills were stronger than PoE2 counterpart, but items with +4 to stats and attack speed that allowed zero recovery were abundant. Also, Durgan Steel. My Rogue could kill any enemy in the game, including Llengraths Dragons, in less than 10 seconds. Yes, I counted.
Now, regarding DnD, 5e is more balanced than 3.5 since you can't reach level 40 which is essentially godhood, and no AC of 60. But just playing BG you can see that 2ed is far from balanced, just take any high level Thief multi and it can solo the game in any difficulty. Hell, you barely even have to fight, just plant traps and kill the Demogorgon in 3 seconds.