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Joined: Jun 2020
stranger
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stranger
Joined: Jun 2020
Hi

Loved the demo with Sven.

One thing I noticed was whenever Sven performed checks the dice was red in colour.

Would be cool, especially for more visual orientated people if the dice was coloured based on checks.

i.e. Wisdom Green Dice, Charisma Purple Dice

Could also use stripes or patterns for skill checks?

Cheers


Joined: Jan 2009
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Joined: Jan 2009
That seems simple enough, although since you need to roll at that point anyway, it's not like the colors will change your approach. Although, they COULD pair that with the same colors in the dialogue to choose which type of check... but the colors could blend with whatever is in the background.

Last edited by Stabbey; 23/06/20 03:14 PM. Reason: colors in text
Joined: Mar 2013
S
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Joined: Mar 2013
why not.
seems like a simple enaugh change and it probably makes you recognize the skill instnatly.

you dont exactly have any input so it doesnt matter if you know which stat it is, but why not.

Joined: Jul 2014
enthusiast
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Joined: Jul 2014
I would love an optional UI (chooseable in the UI settings) where you would see the dice not only in dialogues but also in fights. Like the minimal dice roll (with dice icon / graphic) to achieve to hit the enemy instead of % Numbers. Instead of 90% I could see a 3 as illlustrated here :

[Linked Image]

Last edited by morez; 23/06/20 11:37 PM.

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