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Update 3.6.69.4648 & 3.6.70.1513 #671804
13/08/20 02:14 PM
13/08/20 02:14 PM
Joined: Jun 2018
Posts: 57
Jess_Larian Offline OP

Larian Studios
Jess_Larian  Offline OP

Larian Studios

Joined: Jun 2018
Posts: 57
[Linked Image]

Hi Everyone,

Our latest update for Divinity: Original Sin 2 - Definitive Edition is now live for PC, Mac, PS4, Xbox One and Nintendo Switch! We've addressed an array of visual and technical issues with the new Armour Sets, the Peck Eyes skill is no longer available during character creation and the cake is no longer a lie as we've addressed the crash from interacting with the wedding cake in Arx.

Happy adventures through Rivellon!

-Larian Crew


Full changelist below:

Bug Fixes:

-Fixed the Perseverance talent not restoring physical or magical armour correctly
-Fixed the talent Indomitable from the Divine Talents gift bag mod to correctly restore physical or magical armour
-Fixed a crash related to interacting with the Wedding Cake in Arx
-Fixed a blocked dialog when having the Vulture Armour equipped in the Hall of Echoes
-Fixed not being able to declare war to another player through the party management screen, while you could with the in-game cursor
-Fixed a lingering particle effect related to equipping the Captain’s Armour
-Fixed Magister Cecic’s Ghost not having a dialog when the Scion died or was not released in Fort Joy
-Fixed an issue that other equipment would also be boosted in level when completing and equipping the Captain’s Armour set
-Fixed an incorrect aura visual effect being present when equipping the Captain’s Armour in combination with the Pet Powers gift bag mod
-Fixed dropping and picking up Vulture Armour set pieces causing early completion of the quest
-Fixed an issue with the pants equipment slot after switching from loading into act 2 while wearing the Captain’s Charismatic Coat
-Fixed the Captain’s hat being taken from the player if you acquired it before blessing the stone ring
-Fixed an introductory dialog line not playing correctly when meeting Daeyena
-Fixed an issue with polymorph status expiring when one of the party members has the Vulture Amour set equipped
-Fixed Path of Blood’s pure status getting overwritten by the Vulture Wings buff
-Fixed the armour set buffs being removed when switching to specific scenes like the Arena of the One
-Fixed Daeyena not being present in her camp in Reaper’s Coast after rescuing her from the magisters in Fort Joy
-Fixed not receiving the contamination spore after fighting Daeyena, while leaving Magister Carruthers alive
-Fixed combat with the captain not starting in his hideaway after not giving him the soul jar and failing the persuasion check
-Fixed the Contamination Armour’s helmet causing the player to skip a persuasion check while sneaking
-Fixed Peck Eyes skill being a starter skill
-Fixed Duna’s Undertaker not giving the feathers to the character currently in dialog
-Fixed the tooltip description for Deathleech from the Devourer armour set
-Fixed Source hounds fleeing when a summoned character attacks magisters
-Fixed a combat trigger issue when having a second character at the buried chest on a cliff while another character revives Captain Sech Zapor
-Fixed the Captain’s odd skeletal arm still scratching when his soul jar is already destroyed
-Fixed an issue with death fog barrel not killing the unit it was initially dropped on
-Fixed an issue with combat randomizer and the fight with Paladin Keene in the hidden laboratory
-Fixed being able to remove the curse of Captain Zanor’s cursed stone ring by cursing it again

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #671851
14/08/20 04:29 PM
14/08/20 04:29 PM
Joined: Nov 2018
Posts: 68
ShadowStorm Offline
journeyman
ShadowStorm  Offline
journeyman

Joined: Nov 2018
Posts: 68
The cake was a lie?!

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #671852
14/08/20 04:31 PM
14/08/20 04:31 PM
Joined: Jun 2018
Posts: 57
Jess_Larian Offline OP

Larian Studios
Jess_Larian  Offline OP

Larian Studios

Joined: Jun 2018
Posts: 57
It was, but no longer.

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #671869
15/08/20 03:17 AM
15/08/20 03:17 AM
Joined: Nov 2016
Posts: 701
Eastern Washington state, USA
C
caninelegion Offline
Bugfinder General
caninelegion  Offline
Bugfinder General
C

Joined: Nov 2016
Posts: 701
Eastern Washington state, USA
Too late for me as, after some 1500 hours (and after a late start), I've moved on but, it's just plain wonderful that Larian is still working on updates to this game.

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #671909
16/08/20 12:31 AM
16/08/20 12:31 AM
Joined: Aug 2020
Posts: 6
Alaska
Sumsed1945 Offline
stranger
Sumsed1945  Offline
stranger

Joined: Aug 2020
Posts: 6
Alaska
I was waiting for this update. Let's see how it work out

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #676084
27/09/20 12:23 AM
27/09/20 12:23 AM
Joined: Sep 2020
Posts: 1
Bizud Offline
stranger
Bizud  Offline
stranger

Joined: Sep 2020
Posts: 1
Has the Hagglers bug really not been fixed??? This should be, like, a high priority, guys, because it would be a huge QoL upgrade but it doesn't work!

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Bizud] #676085
27/09/20 01:23 AM
27/09/20 01:23 AM
Joined: Mar 2003
Posts: 27,948
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,948
Canada

Unfortunately not.

Re: Update 3.6.69.4648 & 3.6.70.1513 [Re: Jess_Larian] #676974
05/10/20 04:32 AM
05/10/20 04:32 AM
Joined: Apr 2020
Posts: 12
fixxer Offline
stranger
fixxer  Offline
stranger

Joined: Apr 2020
Posts: 12
This update is such a massive missed opportunity.

PC's KB+Mouse controls regarding inventory management are awful and are truly one of the main flaws with the game.
Moving hundreds of items from inventory to a bag on PC takes upwards of tens of minutes, but can be achieved in mere seconds on Controllers. Why is there no QOL regarding inventory management? Is it just not possible?

The Gift Bag for inventory bags not working with crafting etc, is also a big issue yet continues to plague the game rendering them basically useless to anyone that wansts to craft or use the bags easily.


Inventory management has been a real achilles heel for this game for so long and it's really disheartening that it's still not addressed....
Don't get me wrong the updates are appreciated but i just wish someone would listen to the community about this. Inventory management in this game is holding it back so much. It's *that* bad, it just makes me not want to play it because of the amount of effort required. Controller makes it a lot easier but you lose so much of the functionality.



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