Thanks for your explanation!
Is this Developer's Journal included in the Developer's Cut? Maybe I've ignored it so far and should take a look at it (meaning, I do own Developer's Cut, I just didn't spend a lot of time looking at the extra documents).
Me personally, I found it hilarious (I was thinking of all people who would not get the joke, had no idea back then how spot on that statement was).
I guess I'm one of them, then.
What joke are you referring to?
It turned out many players were very, Very upset with the plot twist.
Well, imagine my shock. Star Wars VIII / Game of Thrones Season 8 all over again. Or rather, way before that; maybe the backlash to Ego Draconis should have been a warning to Rian Johnson as well as David Benioff and D.B. Weiss... ^^
I'm bringing up this comparison because of the issue of rewatch / replay value. Game of Thrones Season 8 for example completely ruined the rewatch value of the series to me.
Dragon Knight Saga, in contrast, has a very high replay value in my opinion, but that's because of the great gameplay itself, not because of the course the story takes. In fact, my brother and I agree that the game gets worse and worse the further it progresses:
- the best RPG part is Broken Valley
- Sentinel Island is a little less diverse in its landscape and challenges
- the Orobas Fjords are still fun, but quite disconnected, with various random quests you have to fly to
- the Flying Fortresses start out extremely hard but then become extremely repetitive
- Aleroth is just a small strip of land with a hugely annoying quest
- and then the ending finds a way to make everything even worse
Flames of Vengeance, while giving you the chance to rectify your mistake and providing a new type of experience - more like a crime / horror story set in a fantasy city, with all the investigation and the undead running around - this novelty dies off quickly once you realise the entire game is limited to Aleroth. Which is made worse once you find out that the developers were actually working on another Broken-Valley-type area but ran out of time. The only dragon section in FoV is the opposite of enjoyable, and when you finally finish the game...
I was at least hoping for the soul connection to work as intended, so that my re-killing of Ygerna would also kill Damian. Thus, reviving her made him stronger and was a detour in Ego Draconis, but eventually, you still could have used her as a tool to defeat Damian. Instead, everything is right where you left off when you first met Talana, except a bunch of people are dead now that probably wouldn't be otherwise.