Hello I want to make an adventure where the NPC level scales with the player level. But I also want to put a minimum and a maximum. So I was wondering if it's possible and how I can make the stats of the NPC follow their level?
There are a few ways to approach this, but also depends on what your scope is. And that scope implies to which extent you'd need to learn a bit of scripting either in Story, or potentially a bit of lua with Norbyte's extender. Most of the active modding community hangs out in the Larian Discord where there's also a modding resource channel filled with stuff to get you started in most things.