I have recently gotten into modding for dos2 and have really been grooving on it. I managed to create a rather large level geared towards GM mode and play it with my friends, no problem. However, I'm now trying to make additional levels and I'm consistently having the same problem: The shadows are rendering as pitch black, effectively making it impossible to see. To make it even weirder, the shadows appear pitch black in both the editor camera in the modding engine and in the game client in GM mode, but not in the game mode of the editor when I'm testing it with the dummy.
I have tried rendering the light probes, deleting the light probes and re-adding them, and switching the light probes back and forth between distant and local. I have two levels that this issue is happening on, one with only a single light probe, and one with several (one distant and several local). Both seem to have exactly the same problem.
Has anyone else seen this problem? Is there a known solution?