Another aspect of it is that there are so many ways to give yourself advantages that it reaches a point where if you choose not to, then you start losing the satisfaction of playing the game.
And i mean it ...
If there is something you dont like about the game ... pick any mechanic that i listed in "can be avoided" part ... and try to tell me where is difference?
How is that possible that if you simply decide not to do something you dont want to do ... you loose satisfaction of playing the game.
But if the game will not allow you do the exact same thing ... you gain satisfaction of playing the game?
While not doing it, and not being able to do it ... is exactly the same?
Take Wizard scrolls for example ...
You dont learn non-Wizard spells from scrolls ... so you only have Wizard spells.
You cant learn non-Wizard spells from scrolls ... so you only have Wizard spells.
How is that even different? O_o
Because if you lose, it's not because you weren't good enough, it's because you're actively choosing not to use any of the many tools the game provides you with.
I just have to ask, is this just an argument, or did you really experienced that?
Have you ever loose any combat and said to yourself "ok, this is entirely on them, i did everything perfectly and there was nothing i could do
You know why i ask this way right?
Its bcs it was said countless times in the past that "this game is build around gimmics and cheese" ... wich is simply not true.
As long as the game can be completed without any exploit (and it can
), you dont need them ... if you dont need them, there is no way it would be "build around them" ...
Its just easy button, not basic package ... that is just in our heads, people around here are often so hard focused on all those exploits, they cant even think about any combat encounter without them, but that is not game fault. :-/
Also ... there is RNG ... if you keep rolling low on hit or damage, there is not really much you can do about it.
And yet another thing to consider is that people care about the setting, and most of these mechanics break the setting for no other reason than because Larian thinks it'd be fun or funny. Even if they don't ever use the mechanics themselves, they know that the game world is fundamentally broken.
This is just mindset ... and quite broken itself i must say. :-/
I mean ... there is way to ignore it, you just choose not to ... you can also mod it away, if it bothers you so much (Maximuuus started with that and it seems like he is quite happy with his progress), you just choose not to ... and yet, neither seems sufficient.
I dont really know how else to say it, but it feels like there is some fundamental error in play here, that just dont allow some people to allow others have their fun.
Can i be honest for a while?
The only argument that really make some logical sense, even tho its ridiculous ... is that people are just pissed that someone else had something that took them lots of effort easier.
Simple, basic, human jealousy. -_-
And that makes me sad panda.