Larian Banner: Baldur's Gate Patch 9
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As a 20 year dungeon master and D&D twitch streamer, please make it more apparent when I have and do not have advantage. I tried playing a rogue and it is never notable when you have advantage, the bottom left has a little symbol accompanied by a % to hit, but I want it to say large and in the middle lower section of the screen "ADVANTAGE" or "DISADVANTAGE" or maybe even gray out the sneak attack buttons when you don't have advantage. Also, the web overlay on the map is not great.

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+1

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apprentice
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+1

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journeyman
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Agree, and will also say that Sneak Attack as it is feels incredibly silly. As other people were saying, making it a toggle would probably make a lot more sense (like riposte, for example).

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+1

I would perfer this solution over making sneak attack it's own ability.

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+1
I have hard time understanding what advantage means here, would be nice to clearly see what it does. An optional toggle would be great in the menus.

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+1

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This is a solid suggestion!

+1

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addict
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Advantage is such a big part of 5e. It does deserve more of an overt presence in the game.

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apprentice
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+1 (for making two dice display)

Last edited by rfuzzo; 09/10/20 06:22 AM.
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Originally Posted by LegendaryTales
As a 20 year dungeon master and D&D twitch streamer, please make it more apparent when I have and do not have advantage. I tried playing a rogue and it is never notable when you have advantage, the bottom left has a little symbol accompanied by a % to hit, but I want it to say large and in the middle lower section of the screen "ADVANTAGE" or "DISADVANTAGE" or maybe even gray out the sneak attack buttons when you don't have advantage. Also, the web overlay on the map is not great.


I hope your idea is implemented. You don't know where to stand otherwise.

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+1, especially for rogues this is a must have.


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