I have noticed when our characters go into combat that when it's the bad guys turn, they will hit you repeatedly and it ends up killing you and with no chance to hit back. I know it's turned-based but a lot of times the bad guys have an advantage as they can hit you more than once when it's their turn. Unless these bad guys are a higher level, I wouldn't know because there is no level indication. I would suggest if Larian can implement a level indication for npcs. If my character is level 3 and I'm fighting bad guys that are a higher level, we should know. There should also be a way to level up so we can defeat these bad guys as some of them are extremely difficult to defeat.