Isn't that a bit selfish?
Maybe just a little bit.
In this subforum, everyone suggest what they want to see in the game. Yes, I'm not an exception.
Balancing is not only an issue of number of characters but also their levels since the world is open, so it's required anyway.
I agree. This is a difficult work. So why make it much more.
Why the hell is that a problem to you ?
Balance blablabla... Nearly every CRPG that introduce a party of 6 can be done even with only 1 character... So why not with 4 ?
You mean with only 1 unbalanced build. Boring.
Part of the point of early access is figuring out how to properly rebalance the dificulty by seeing where and why players are having trouble.
Sure. But I'm talking about the fact that it is impossible or extremely difficult to balance at the same time for 4 5 or 6 characters
yet again, that is only my oppinion.
I think there is an argument to be made against 6. Chances are: 80% of the players are going to use the maximum party size possible. So if you allow 6, you need to balance the game for 6, and thats not "state of the art" at least in DnD5e.
So that was mine. I've seen a lot of requests here to make a six-sized party.
And by posting this I want to say there are those who think that 4 is better.
Just an alternative opinion. For balance )