Originally Posted by Ozsavsta
Originally Posted by SorcererVictor
Originally Posted by Ozsavsta
Originally Posted by SorcererVictor


Simple, people LOVE necromancy and necromancy is not present on most games and is awful on most AAA games.

Larian should't implement all non PHB classes, but should OBVIOUSLY implement the most popular.


It's STILL based off of an old system that has NO right being in the current veersion. Spells, gameplay, skills, abilities, ALL designed around a previous dnd version. And it's hardly Larian or D&Ds dault that AAA games make a crap necro. If 10k people each decided to ask for all the previous classes, you would expect Larian to add them? Totally unreasonable.
Obviousl, it's a feedback forum and yes, you are certainly free to ask. But for me? They cant get the current classes to work properly. The combat is broken, spells dont work as intended. And if everyeon got together to get thier fave classes in? We wouldnt have 5e anymore, we'd be reverting to another system, to which, with their current lack of ability to implement one of the MOST simple of editions, would cause far more hassles than anything else.


Lets see ability with ability how hard are to translate :

  • Spells = Just make a custom list with all dead domain divine spells + wizard necromancer school spells + few others like cloudkill -> EASY
  • SKILL = Dread necro gain proeficiency with the same things as a wizard -> ULTRA EASY
  • Abilities - FEAR = Fear aura and other things are already implemented for mobs and as spells -> ULTRA EASY
  • Abilities - Rebuke undead = Clerics can turn undead and command undead is a spell which can be easily converted to a SLA ability -> ULTRA EASY
  • Abilities - Negative energy burst -> Doesn't seem hard to implement -> EASY
  • Abilities - Mental bastion -> Just an +2. ULTRA EASY
  • Ability - Summon familiar Literally as the WLK -> ULTRA easy
  • Ability - - Undead Mastery Just a +X to undeads created. -> ULTRA EASY
  • Lichdom at lv 20 This is the unique hard ability to implement but the game will not reach lv 20.
  • Spell - summon undead and animate dead Animate dead is already in the game and summon undead is literally the summon monster modified -> EASY


Will not work is not an argument. Just an affirmation. Why will not work is a argument.


You pretty much just proved how everything is already in the game, yet you want them to cater yo your specific wants. and I like how you specify how it doesnt seem hard to implement a skill so . EASY. wtf do you know about how hard it may or may not be? Arrogance and selfishness. That's more than enough info for me. Bottom line. Fear, summon undead fear, command and turn the undead. All implemented as you say. Therefore special class not needed. Move along.


Nope. The class has a unique spell selection focusing only on the dark arts. This is not redudant, otherwise, wizards, warlocks and sorcerers are redundant. And negative energy burst, fear aura, etc is on enemy according to PHB, not on the player classes