Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
stranger
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stranger
Joined: Oct 2020
i am playing on stadia. runs like a charm mostly, except of janky animation spasms. you got mostly your dead body stretching out, when a mob or sin one case a pc drops dead it spins like mad, then gets distorted (looks like some axis gets extruded in one direction), models clipping into each other and the background (most likely confusion of local and global coordinates): extremely in the first "desire char" cut scene. and in one case ( iwas talking to the wounded devil girl south of the toll station) my char streched like mad on the z axis: super tall nack, body and libs, but the proportion of head and face were okay)

Joined: Oct 2020
C
journeyman
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journeyman
C
Joined: Oct 2020
I had the same problem with a hyena near where you find wounded Karlach. After talking to her, I experience another bug, my two familiars' aniations froze when they were not moving. So whenever I directed a familir somewhere, it would show the animations as it was flying, but as soon as it stopped (both are flying ones) it would "freeze" in the air.

Joined: Oct 2020
enthusiast
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enthusiast
Joined: Oct 2020
That bug I get a lot - the "exploding dead body/Japanese kite look".

Then in camp, I noted another interesting one:

[Linked Image]


Joined: Oct 2020
enthusiast
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enthusiast
Joined: Oct 2020
Here is a shot after our Gnoll fight.

The abstract art/possible Kite on the right was once a gnoll.

[Linked Image]


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