It seems that skill checks are not adding modifiers and proficiency bonuses. While speaking with the ogres in the blighted village, the deception check has a DC of 7, I have a +3 so I should succeed on a 4 or higher. But I fail on a 6? In the same interaction, the persuasion check has a DC of 15. I have a +5, so 10 and up should succeed. However, I fail on anything lower than the 15. Just want to make sure the Devs are aware, although I'm sure I'm not the only one who's noticed.