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apprentice
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apprentice
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Hotkey for jump

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stranger
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stranger
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Bring DRUID + PALADIN + BARD into the game....

thios can't be a DnD game if I can't have barkskin, lay of hands or songs....

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Well currently there are 3/7 of PHB (Players Handbook ) Cleric domains included.

My greatest improvement wish is that the rest of Players Handbook Cleric Domains:
Knowledge
Nature Domain
Tempest Domain
War Domain

will be included soon if not in next patch then perhaps the patch after that?

Anyway I believe it was said at some point (I could be mistaken) that all Cleric Domains from PHB will be included in this game.

Last edited by Terminator2020; 08/12/20 05:11 PM. Reason: Updated info correctly.
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Assuming the other classes and "subclasses" are already coming...

Id say my #1 would definitely be a general combat mechanics tweak to bring itmore in line with d&d(...more importantly just more immersive/less lazy seeming), to include:

- disengage/jump rework, to make them more correct & seem less lazy... seperate them, non jump animation and make it its own action... seems im far from alone on this one.

- push rework, push is an attack and should require a standard action and an unarmed attack roll... unarmed attacks used to draw an AOO if not proficient at them... currently wholly out of step with anything d&d imo...

We have a ways to go until launch these are currently the biggest detractors for me that need fixing imo... mostly from an immersion breaking point of view...

Last edited by Llev; 08/12/20 07:17 PM.
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Originally Posted by Llev

(snip)
- push rework, push is an attack and should require a standard action and an unarmed attack roll... unarmed attacks used to draw an AOO if not proficient at them... currently wholly out of step with anything d&d imo...


universal bonus action push should get a rework, as it currently negatively impacts a couple of feats, but I will point out that base 5e no longer 'charges' an AoO for non-proficient unarmed attacks, you're just much less effective without unarmed proficiency (flat 1 damage, iirc, plus possible STR mod depending on DM interpretation).

Overall, the nitpicker's 5e RAW Shove is a contested roll, your Athletics v. choice of Athletics or Acrobatics, so changing it to a special attack roll is something I support for QoL implementation in a video game. It'd be nice if it picked either unarmed or Shield depending on if you're using one, plus proficiency from unarmed/shield if you have it, but that level of complexity may be more trouble than it's worth to implement.


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In the venn diagram of BG fans, DOS fans, and 5e fans, I hit all three but lean 5e.
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addict
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New classes and subclasses. EA is going to lose replay value if we don't have new party compositions.

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journeyman
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Id probably prefer the unarmed attack... on hit, do your point of damage, then the one who was pushed gets their athletic/acrobat check to avoid being sent on a fantastic voyage...

I knew it was no longer an AOO in 5e, was just trying to highlight just how 180 degrees it has gone from prior precedent...

Last edited by Llev; 08/12/20 08:23 PM.
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