In the Goblin Camp I got into a sticky situation and had the whole camp after me. I thought I would be smart and break through the crack in the wall on the second level of the courtyard area, to escape the battle by going inside. Well, this basically broke the game, and the battle continued, except this is what was happening after my whole party made it inside the walls. Endless rolling for initiative, on the outside of the walls (NPCs), inside the walls, still in inescapable turn based mode (playable characters).
We were able to clip some of it during a Twitch stream and this is a link to the video showing what happened.
https://drive.google.com/file/d/1HQG_ohldtTHB2cX6m8gH_YQVUHSQ2d4g/view?usp=sharing