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#77743 28/06/03 04:32 AM
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i think deathathedoor is referring to Geoff, cuz he never leaves anymore...if the tele stone is in his house....do you have to put it in the back room or what?........ <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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#77744 28/06/03 08:05 PM
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Of course I was reffering to Geoff, wasn't the question about it?
Portable bed? gotta look for it, because I cannot combine straw in my inventory.

#77745 28/06/03 08:09 PM
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you put the stones in the back of his shop, like his bed.



#77746 28/06/03 08:43 PM
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IIRC, to combine straw you click on one pile to un-bundle it, and then drop a bundled pile of straw on it to make a hay bed. The portable bed is more convenient, though.

#77747 29/06/03 04:08 AM
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Figured out about the straw bed. Still the house you mentioned is locked (if it is the house you mentioned after all, it's just at the north of the abbey). Is there a key or I should try to pick the lock? Also, can someone tell me how to use lockpicks?

#77748 29/06/03 05:35 AM
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Check the hay stack in front of the house....
To use lockpicks, you just need to have them in your inventory. After learning the Lockpick skill and making it active, right click somewhere, then left click on the door/chest you wish to unlock/lock. If successful, a regular lockpick will be removed from your inventory (Finnigan's magic lockpicks are unbreakable).

#77749 29/06/03 11:19 PM
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To raid Geoff's shop, leave a teleporter stone outside Geoff's shop and ask him to see his wares so that he opens the door. Take the Ars Magicana teleporter pad to Verdistis and use the teleporter stone to return. Geoff's door will still be open with Geoff standing outside. Yay freebies!

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