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Joined: Feb 2021
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Emre Offline OP
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Hi. I'm trying to do Multiplayer with my 2 friends. On Solo mode there's a no problem and game runs perfectly fine. But on multiplayer, we see black screen after character creation. We tried every solution. Changing Graphical settings, Display settings, mode changing, alt-tab, firewall settings. But we still see Black screen and only hear audio. Has anyone have solve for this issue?

Joined: Feb 2021
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Emre Offline OP
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in classic we dont have any problem just de frown

Joined: Sep 2021
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alright, i've checked the first 10 pages and this seems to be the earliest thread mentioning the blackscreen occuring only in coop after character creation and the only thread mentioning that only the definitive edition is affected.

this still happens, we are using a vpn (hamachi) as well as crossplay with steam and gog but as mentioned that works just fine for regular original sin 2. additionally with the definitive edition the client experiences significant latency in character creation meaning it takes several seconds until the character model and textures actually load in and match the selection (which is certainly not loading from memory). on top i noticed that the definitive edition client started uploading more data to the host than actually downloading from it after character creation and that capped out at 20-22kBps up vs 2-4kBps down (certainly not limited by the connection). that should probably never happen (?) and is also in stark contrast to the regular version client. so netcode seems to have been changed a bit which seems to cause problems in certain constellations?

Last edited by durruti; 10/09/21 12:24 AM.
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as far as we can test this seems to be specific for steam/gog crossplay.

Last edited by durruti; 12/09/21 03:39 PM.
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the gog definitive edition seems to be the culprit, we cannot get a 2-player coop game to work both using gog. always the same observation; the client has extremely high latency in character creation (initially up to 20 seconds) and after character creation the screen stays black while the client uploads ~20kBps to the host which is about 4 times the download.


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