Larian Banner
Previous Thread
Next Thread
Print Thread
Joined: Oct 2020
Location: Liberec
veteran
OP Offline
veteran
Joined: Oct 2020
Location: Liberec
So ...

Today i finaly get to killing Ragzlin and then meet hostile vendor (that one in Goblin camp) ... and i fighted her.
You would never gues what she did.

She summoned a whole bunch of spiderlings around me!
I was quite confused at first ... but then it hit me ... just few dozen minutes ago i SOLD HER THAT SPIDER EGG from Harpers post!!!

Do you know what that means?
Vendor used item i sold her to fight me and it felt AWESOME!

No deeper thought here, i just wanted to share this, bcs im too exited about it. laugh


Vive et vivant. wink
Joined: Sep 2020
veteran
Offline
veteran
Joined: Sep 2020
Excellent. One step closer to merchants having an appropriate level of power for the gear they're selling.

Joined: Aug 2014
veteran
Online Content
veteran
Joined: Aug 2014
Next they need to learn to put their stuff in chests rather than carry everything on their back to allow easy pickpocketing.

Joined: Jul 2014
Location: Italy
veteran
Offline
veteran
Joined: Jul 2014
Location: Italy
NPC AI has been able to use consumables and items their inventory since the days of DOS 2.
While it's a neat detail, it's not exactly new.

And it's one of the advantages of having a a dynamic AI rather than a series of basic "IF - THEN" instructions.

It's something Swen VIncke talked about even in the post-mortem of DOS 2 at GDC.

EDIT - from minute 47 going on (but frankly the whole thing is worth a watch):



Last edited by Tuco; 18/02/22 05:13 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
Joined: Oct 2020
T
enthusiast
Offline
enthusiast
T
Joined: Oct 2020
This kind of dynamic AI can potentially make modding abilities (either changing existing ones or adding in new) easier since the AI should in theory auto-calculate.

Joined: Jul 2014
Location: Italy
veteran
Offline
veteran
Joined: Jul 2014
Location: Italy
Originally Posted by Topgoon
This kind of dynamic AI can potentially make modding abilities (either changing existing ones or adding in new) easier since the AI should in theory auto-calculate.
Yeah, that's one of the potential advantages: you don't exactly need to teach the AI how to play in detail, as far as you are using "building blocks" it's already familiar with, it's theoretically capable to come up with its own conclusions and strategies.

Of course, the downside is that this can also potentially open to behavior that can be effective but not particularly desirable or fun to deal with, so a certain amount of testing and tuning is probably preferable anyway.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
Joined: Oct 2020
Location: Liberec
veteran
OP Offline
veteran
Joined: Oct 2020
Location: Liberec
Huh ... thats new to me, thanks Tuco.
(Huh ... this was new to me too. laugh )


Vive et vivant. wink

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5