The "Flaming Crescendo" skill shows the wrong damage numbers.
Target_FlamingCrescendo has its StatsDescriptionParams point at the wrong thing.
The actual damage dealt comes from:
Projectile_FlamingCrescendo_Explosion
To point to that, the Params should be:
Skill:Projectile_FlamingCrescendo_Explosion:Damage
Instead, they point at:
Weapon:Skill_FlamingCrescendo:Damage
Due to this, the damage number shown in the skill description is wrong.
While the skill is not the same in the game as it is in the editor, (e.g.: duration of the status), it seems that this was not fixed?
Last edited by Alak; 05/07/22 08:55 PM.