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The changes to that potion which make it last until the long rest make it borderline overpowered, considering the fact that there is an unlimited stock of those potions in the game. Why bother investing in strength when a 150 gold item can push your strength up to 21 for the whole day. It is a bad change in my opinion, I'd be glad to hear what others think.

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Oh, my, surely that's a bug, right? I can't imagine that it is an intentional change.

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Weird indeed. Is there an unlimited stock of this potions? I usually only get 3 or 4 I think.

Still, this seems a bit e over the top to have the effect last that long.

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Originally Posted by MelivySilverRoot
Weird indeed. Is there an unlimited stock of this potions? I usually only get 3 or 4 I think.

Still, this seems a bit e over the top to have the effect last that long.
they refresh on long rest like everything

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But what vendors have in their inventory is (more or less) random no? They seem pretty rare to me. I've mostly seen Ethel selling them.

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Originally Posted by MelivySilverRoot
But what vendors have in their inventory is (more or less) random no? They seem pretty rare to me. I've mostly seen Ethel selling them.

Ethel always has 3 of them on restock, also Aron can have 1 from time to time.

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Originally Posted by neprostoman
Originally Posted by MelivySilverRoot
But what vendors have in their inventory is (more or less) random no? They seem pretty rare to me. I've mostly seen Ethel selling them.

Ethel always has 3 of them on restock, also Aron can have 1 from time to time.

Fair, fair. I rarely buy from Ethel more than once but still, it's there.

But again, I do agree with the initial post. I just didn't understand this "unlimited stock" part 😅 Now I do smile Thank you for the info!

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Originally Posted by neprostoman
Originally Posted by MelivySilverRoot
But what vendors have in their inventory is (more or less) random no? They seem pretty rare to me. I've mostly seen Ethel selling them.

Ethel always has 3 of them on restock, also Aron can have 1 from time to time.
yep aron has them and speed potions as well and the wizzard in the toll house can have both as well .. i have a feeling i see them all the time so maybe others have them as well.

Last edited by Lastman; 18/12/22 11:51 AM.
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Not borderline, it is OP. That said, in my play through I've yet to get any and I've tried most the vendors at least once.

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Even though I appreciate it because of the load capacity. But this must be a bug. I can not imagine that they want to ruin the chance of future items like the Belt of Hill Giant Strength.

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free feats for everyone ?:)

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An alternative/additional fix is to properly regulate wealth in BG3.

Potion of Hill Giant Strength should cost...400-500 gp. There are no official prices, but various google results suggest these values. If Potion of Hill Giant Strength lasts a full day instead of an hour, one would roughly expect it to last through ~3x more combats, plus various strength-related skill checks, so a reasonable price would be...2000 gp?

5e recommends character wealth by level, and level 4 adventurers should have net wealth of ~400 gp each. However, this calculation doesn't take into account magic items, so we'll generously raise this to 1000 gp each. Thus, a level 4 character should be able to purchase only two Pots of Hill Giant Strength (1 hour), or spend all of their money PLUS that of another party member to afford a single Potion of Hill Giant Strength (1 day).

However, in BG3, we get much more gold (as of Patch 4, without Grymforge, people could obtain tens of thousands gold total). And Potions of Hill Giant Str cost much less: 150 gp instead of the 400-1000 gp "appropriate" cost, depending on duration.

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Okay so before the Grym fight I gave everyone in my party a stick and a hill giant potion each and they clubbered the sh** out of the main EA boss. They even buffed it to 300 HP and it now hits like a truck but 4 guys with sticks and overpowered potions beat him like a child. It was already insanely strong when it could last 10 turns, but now it is just absurd.

Ethel should not have 3 of them on restock.
They should not last until the long rest.

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they made it so you can't throw it anymore but buffed the duration for some reason. So we have now unlimited amounts of postions that buff STR per rest. Not really balanced.

Last edited by Lastman; 25/12/22 07:39 AM.
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I didn't even notice it lasted all day. I never use these and try not to spam potions at all, but this is totally busted.

For someone like me, there are easily enough to have one per long rest on my STR-based characters. So, as mentioned, I could just dump STR to 8 and get other ability scores. I'm not sure what Larian's logic was with this one.

Additionally, the abundance of resistance potions (which also last until long rest) make some defensive spells obsolete.

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Potion of Haste
Potion of Invisibility
Potion of Giant Strength

Are all too abundant and OP. You can murder anything just spending petty cash. It's much worse with Extra Attack now that the effects are also multiplied. Paladin can now add smite damage on top.

Wyvern Poison is really OP too, but at least you can't buy it.

Larian should be downplaying the lethal alpha strikes in this game, not encouraging them by spammimg cheap OP potions everywhere. And rework the way surprise attacks work so you don't get double surprise rounds before initiative kicks in.

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Originally Posted by 1varangian
Wyvern Poison is really OP too, but at least you can't buy it.

This!! The fact that this item is of VERY limited accessibility makes it valuable and balanced.

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Originally Posted by neprostoman
The changes to that potion which make it last until the long rest make it borderline overpowered, considering the fact that there is an unlimited stock of those potions in the game.

Agree this is OP, whether or not there's an unlimited stock. What was it before? A duration that would make it last for the length of a single extended battle would seem reasonable to me.


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Yes this needs to be fixed. It's outrageously OP. I have a 6-7 potions by the end of the game. Especially when you're effective in battle and rest less.


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5e really discouraged magic items, and I learned to not expect them in table top...or need them.

BG games expect them...and they ARE cool to find.


The solution seems to be to make Bosses that are really really tough...and encounters too. In veteran and beyond mode anyway.


WOW! I can craft really cool potions and poisons in 5e!

They take weeks to craft, with ingredients from the outer planes, and you can use them once...NM

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