Larian Banner: Baldur's Gate Patch 9
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#844794 18/02/23 10:46 AM
Joined: Dec 2020
stranger
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stranger
Joined: Dec 2020
ist there an example or an manual on how to implement a script on a mod
i am trying to make a script working but no luck till now
thanks

Joined: Jun 2022
Location: outback nsw
old hand
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old hand
Joined: Jun 2022
Location: outback nsw
wait until the game comes out... any script you mod now will need patch 9 to work and may break when patch 10 changes something at random


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
Joined: Oct 2020
addict
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addict
Joined: Oct 2020
Patch 9 last major one other than bug fixes. No official patch 10. So mod *should would until full release if he can figure it out…

Joined: Apr 2022
Location: Germany
old hand
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old hand
Joined: Apr 2022
Location: Germany
Only if they can keep August as release date, otherwise you can probably assume a Patch 10 as a replacement. We will see what happens... Also, I don't think the final release version will be based on Patch 9 (just for EA testing). That's what Ussnorway must have meant?

Last edited by Lotus Noctus; 19/02/23 09:04 AM.
Joined: Feb 2020
Location: Belgium
veteran
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Joined: Feb 2020
Location: Belgium
I'm not sure it will help you but some mods already have scripts.
In exemple Lost Souls combatactions mod. Maybe you can get inspired ?


French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus

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