You have a sharp eye, haven't you? My main impression of the trailer was Shadowheart wearing an almost plate-like garment (so, sadly not showing much skin

), stupidly without a (visible) helmet, and a bad guy in a ridiculous spiky World of Warcraft boss armor. I should try to get better.

Jokes aside, if rolling for stats would be in, why would that make Bear Heart stronger? BTW the use of polearms would not suit me well, I'm more or less looking for arguments to not take a feat at lvl 4 because I want to play as wood elf, a shitty choice for Strength based classes.

Rolling for stats could generally help here, of course.
The only reason i can find to even create Bearbarian is to play a tank ...
So, logicaly, i would pick 1h+Shield ... i mean, if my main focus is toughness, i want to do it properly, not stop halfway there ... and if my main focus is damage, i wouldnt play Bearbarian in the first place. :-/
...
That's interesting, what would be better for damage dealing in your opinion?
I have only experience with BG3 EA, the Barbarian is possibly at least the easiest way to always get big numbers throughout even long fights. He is weakest in the first turn where Fighter and Paladin can shine better, but on the longer run? GWM Beastmaster Ranger may be better but that's mainly because of his boar being a little Barbarian, and it's quite op. Thief Rogue I cannot access, I don't like the Rogue class and never played one or had Astarion in my party after lvl3.
I'm not sure, but don't npcs prioritize low ac targets? So equiping a shield on your barbarian would increase the chance that other party members get hit, which is generally not what you want.
If that would be the case, the whole concept of a tank would be shattered, or at least reduced to classes with a taunt ability. The Barbarian could then tank best, without armor and with a twohander, a bit strange, but why not.