Code: Handle h0da570e1gfb56g4357gb17egfe29ba431b5e was already added to the TranslatedMap!
Timestamp: 24-09-2023 16:41:28:764
Code: Handle h67808917g74ebg4751gbd87gd8e69b2dfbc9 was already added to the TranslatedMap!
Timestamp: 24-09-2023 16:41:29:821
Code: Handle h8a9a8233gbf01g4df1gbad5g00dd88a8410f was already added to the TranslatedMap!
Timestamp: 24-09-2023 16:41:31:086
Code: Handle hfdeef33dg8957g43cdg925eg4ba1a4b0834b was already added to the TranslatedMap!
Timestamp: 24-09-2023 16:41:38:802
Code: File 'C:/Program Files (x86)/GOG Galaxy/Games/Divinity - Original Sin 2/DefEd/Data/Public/Shared/Localization/Stats/Projectile_Description.lsb' has version 3.6.8.0, which is too new for serializer with version 3.6.6.0!
Timestamp: 24-09-2023 16:41:47:885
Code: File 'C:/Program Files (x86)/GOG Galaxy/Games/Divinity - Original Sin 2/DefEd/Data/Public/Shared/Localization/Stats/Projectile_DisplayName.lsb' has version 3.6.8.0, which is too new for serializer with version 3.6.6.0!
Timestamp: 24-09-2023 16:41:47:893
Code: File 'C:/Program Files (x86)/GOG Galaxy/Games/Divinity - Original Sin 2/DefEd/Data/Public/Shared/Localization/Stats/Projectile_StatsDescription.lsb' has version 3.6.8.0, which is too new for serializer with version 3.6.6.0!
Timestamp: 24-09-2023 16:41:47:895
Code: Unable to instantiate visual set with resourceId 240888b5-01e1-458b-8b13-d1e1581efe75: visual set resource doesn't exist
Timestamp: 24-09-2023 16:41:49:351
Code: Trying to instantiate visual set with invalid resourceId '240888b5-01e1-458b-8b13-d1e1581efe75' on character template "Animals_Crab_A_Giant_Black<9c135fc3-d853-4ca0-b59a-6e5efeb3907f>"!
Timestamp: 24-09-2023 16:41:49:351
Editor: [ResourceSelector] Can not load information about recent and favorite resources. Detailed error message: Falta el elemento raíz..
Stack trace:
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.ParseDocumentContent()
en System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
en System.Xml.Linq.XDocument.Load(Stream stream, LoadOptions options)
en ResourceSelectorPlugin.QuickAccessPanelResourcesProvider.Load()