Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2022
Salo Offline OP
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Hey gang,

It’s been a whirlwind few months here at the Larian castle, attending some of the biggest awards ceremonies in our industry, and we are absolutely humbled by the recognition we’ve received from our players and our peers.

[Linked Image from clan.cloudflare.steamstatic.com]

As you might have seen, last week we attended the BAFTA Games Awards 2024, donning our nicest pair of pants to accept awards recognising Baldur’s Gate 3 for Narrative, Music, Performer in a Supporting Role (Andrew Wincott as Raphael), the publicly-voted Players’ Choice award, and Best Game.

This is the fifth major Game of the Year trophy Baldur’s Gate 3 has been awarded since launch, alongside awards from Golden Joysticks, Game Developers Choice, DICE, and The Game Awards. As far as we can tell, that makes Baldur’s Gate 3 the first game in history to win GOTY at every major awards show. Needless to say, our heads are still spinning, our hearts two sizes too big, and our mums are thrilled. What a remarkable journey this has been, and we couldn’t have done it without you!

You folks were the first to have faith in us, and for that, we are eternally grateful. Every comment, livestream, meme, and piece of art you created throughout Baldur’s Gate 3’s development let us know we were on to something special long before any of this. Awards are of course appreciated, but it’s this community that has been the true source of our resilience while we were making this game. Whether you’ve been active since the halcyon days of the Astarion body pillow or are a long-time veteran of Early Access; whether you’ve participated in our Panel From Hell livestreams or discovered the game after launch, thank you for supporting Baldur’s Gate 3 and helping to nurture this community of wonderful weirdos. It’s meant the world to us.

[Linked Image from cmsapi.larian.com]
Thank you, from the bottom of our hearts
BAFTA Image Credit: Getty Images for BAFTA


So, what's next for Baldur's Gate 3?

We still have a few tricks up our sleeve.

We’re working on our next game update, Patch 7, which will add improved evil endings to the game for even darker conclusions to your most sinister playthroughs, and yes, that includes you non-Durge players.

Without giving too much away, here’s a little teaser for what’s to come: be warned, there may be spoilers!

[Linked Image from clan.cloudflare.steamstatic.com]
Got ‘em.

[Linked Image from clan.cloudflare.steamstatic.com]
What’s the best way to get blood stains out?

These new cinematic cutscenes have also been given the musical treatment by our very own BAFTA award-winning composer, Borislav Slavov.

Quote
"Dark endings usually make the music colours go dark too. Here is a snippet of music from one of the upcoming new end scenes." - Bobby, Composer & Music Director.


This one gave us shivers!

Patch 7 also aims to fix several bugs that you have reported, including Jaheira’s unwillingness to follow the group and jump into combat, Wyll’s less-than-romantic greetings, as well as the mysteriously disappearing Narrator lines from the Gortash and Dark Urge confrontation, to name a few.

This next patch will also begin introducing our official modding tools, letting you change up visuals, animations, sounds, stats, and more to overhaul Baldur’s Gate 3 into the weird nightmare realm of your dreams.

Beyond Patch 7, we will continue focusing on bug fixes, performance enhancements, and stability improvements to ensure you have the best possible gaming experience.

And yes, we are also actively working on bringing Crossplay and a Photo Mode to Baldur’s Gate 3, but the work required to bring these to you means that these additions will likely be further down the road.

Learning from our journey with you

It’s no secret that game dev is one gigantic learning curve, but it’s these learnings and your feedback that help us improve, so we are introducing additional internal playtesting ahead of releases to support our regular QA process.

With Patch 7 being packed full of bug fixes and new features we’ve yet to go into detail on, there will also be a closed beta on PC where a select number of players worldwide will be given an opportunity to test the latest update - which we’ll talk about more in the coming weeks!

Looking to the future

Being given the chance to develop a game set in the Dungeons & Dragons universe has been a dream come true for all of us. But as Swen recently confirmed, we won't be introducing any major new narrative content to the story of Baldur's Gate 3 or its origin characters and companions, nor will we be making expansions or Baldur’s Gate 4.

As an independent studio since 1996, we value the freedom to follow our creativity wherever it leads. In this case, after six years in the Forgotten Realms and much discussion and rumination, we’ve decided to seize this opportunity to develop our own IPs. We’re currently working on two new projects and we couldn’t be more excited about what the future has in store.

It’s still early days - we’ll tell you more about those later down the line. But know that even as our focus turns to these new games, the sensibilities that brought you Baldur’s Gate 3 are alive and well here at the Larian castle. We’re fueled by the very same fire in our bellies, one that drives us to create immersive experiences shaped by your choices, and we can’t wait for you to join us on this next adventure.

If you have any worries about our change in direction, then perhaps this’ll help:

Quote
“I don’t know if we’re going to pull it off, but looking at our narrative, visual and gameplay plans, I think what we’re working on now will be our best work ever. I get excited like a kid watching the key imagery, want to show it to everyone now and grumble in frustration at having to wait until it’s actually all working. Yes, it’s hype but it’s hype because it really looks and feels good.” - Excited Swen, April 17th 2024.

Last edited by Salo; 22/04/24 09:46 AM.
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Originally Posted by Salo
These new cinematic cutscenes have also been given the musical treatment by our very own BAFTA award-winning composer, Borislav Slavov.

I'm happy that Borislav received his much deserved award. More than that though, I admire him. Not only for his skill--and honestly, most folks who know me consider me tone deaf--but also for his passion. For the way that he's able to do what he loves and cares about in life, professionally. That is the way life is meant to be lived, and in that regard, I suppose I admire the entire team at Larian.

Thank you for the update. I look forward to that which is yet to come.

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old hand
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Congrats! As I said I another thread:

Originally Posted by Lotus Noctus
Yep. Honour to whom honour is due.

I hope that from now on the (bug fixed) game mechanics and modding support etc. will be as "fluid" as Borislav's great music!

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Congratulations on the awards, honestly I wish Samantha Beart and Amelia Tyler to have won some form of trophy awards too but I am so super happy for Boris getting his long deserved award!, personally I 've just experienced every single member of Larian doing voice line works did their jobs spot on, this is what it looks like when hearts and souls go into making a game.

However with the upcoming cinematic ending, will it also introduce some cinematic visual ending for Minthara fan's, those who choose to go down the route towards Menzoberranzan?
I totally expected either her or Dark Urge getting more extensive ending, hopefully it will go down well artistically.

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Neat update! Thanks for the information and congratulations on your awards success.

Out of curiosity, do you know when Swen Vincke's GDC speech will be publicly available?


Larian, please make accessibility a priority for upcoming patches.
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Well deserved rewards - congartulations.
I'm very happy for everyone, but especially for Borislav. I'm so glad, his music finally got an award. What a talented, naice and sweet man.

I'm very excited for what is to come. I don't like play evil myself, but a lot of people asked for it, so I'm happy for them.


"We are all stories in the end. Just make it a good one."

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Originally Posted by fylimar
Well deserved rewards - congartulations.
I'm very happy for everyone, but especially for Borislav. I'm so glad, his music finally got an award. What a talented, naice and sweet man.
Yeagh!

Old Time Battles is one of my favorite melodies in all of music.


Last edited by Flooter; 18/04/24 08:55 PM.

Larian, please make accessibility a priority for upcoming patches.
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Congratulations on the awards! I'll look forward to the new evil endings when I get round to my evil playthrough. To be honest, when I got to the end on my main playthrough I thought
you'd have to be mad to think "ah, those people who planned to use the Netherbrain to take over the world failed and it was on the brink of breaking free, but I, who've just turned up, could do a better job grin

I hope whatever game comes next is another good one. I've got a few other games to work through, should be able to wait a few years...


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