Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2022
Salo Offline OP
Community Manager
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Community Manager
Joined: Jul 2022
Hello everyone,

We’ve got a new hotfix for you today, taking care of a handful of bugs and glitches. It would appear that Us is causing everybody a few sleepless nights, and that troublesome fleshy blob has been continuing to block some players from taking a Short Rest. We’ve given him some lessons in decorum, and leaving a party at the appropriate time, rather than hanging around like a loathsome houseguest, eating all the cheese from the fridge.

As with previous updates, if you’re experiencing any issues after installing this latest hotfix, please check whether the issue persists with all mods uninstalled. If you continue to experience this issue after uninstalling mods, please contact our support team and submit a full report to help us solve your issue.

We continue to work on further fixes and patches, but in the meantime, thank you for playing Baldur’s Gate 3!


FIXES
  • Fixed a rare code crash when loading the Act I region.
  • Fixed a rare code crash when hovering over enemies.
  • Fixed a potential crash when loading a savegame made while trading.
  • Fixed Us not wanting to leave the party after the tutorial, causing some more cases where Short Rest could get blocked. Also made further fixes to Us being in the party when it shouldn't be.
  • Fixed item splitting not working in trade when moving items from your companions' inventories.
  • Fixed the context menu not showing trade actions on items that are in a companion's inventory.

Joined: Oct 2020
enthusiast
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enthusiast
Joined: Oct 2020
Thank you, Team!!

Joined: Dec 2022
apprentice
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apprentice
Joined: Dec 2022
I can just imagine Us eating all the cheese
"We are heeere, in the light box, we loooove the light box" <slobbery nom noises>


Laptop Dell G15 5510 : Win 11 x64
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb Dual Channel) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games).
Joined: Nov 2023
journeyman
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journeyman
Joined: Nov 2023
Thank you!

Joined: Jun 2022
Location: outback nsw
veteran
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veteran
Joined: Jun 2022
Location: outback nsw
this hotfix repaired a problem from last hotfix causing Mac intel systems to fail to boot... just as a heads up and so we can report something good


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
Joined: Apr 2024
stranger
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stranger
Joined: Apr 2024
Hi, is it just me or has this update broken stand alone running off the application by-passing the GOG Galaxy app?

Before I could just run the Baldur's Gate 3.app straight from the Applications folder on my Mac.
Now when I attempt to do this it just crashes before even starting with the following error "Baldur's Gate 3.app quit unexpectedly."

However it runs ok when I launch the game via the GOG Galaxy app.

Thanks!

Joined: Apr 2024
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stranger
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stranger
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Joined: Apr 2024
Thank you - and all the teams at Larain - so very much for this fantastic game and the care that it still receives! Larian and its many many great talents - you are truly legendary! galehearteyes

Tiny bug report:
With the GOG version on Steam Deck (Vulkan), shortly after passing the South Span check point in Wyrm's Crossing the game crashes. I've tried different saves, the result is always the same. Loading saves later in the city causes the same behaviour. For now, switching to DirectX seems to be a workaround.

Joined: Jun 2022
Location: outback nsw
veteran
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veteran
Joined: Jun 2022
Location: outback nsw
@Kiwi i just tested my W10 + M1 machines allow the Gog build to run without using Galaxy... i don't normally run it that way but it does boot up

@counterspell switching to directX will take part of the load off your Cpu onto your Gcard


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
Joined: May 2023
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old hand
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old hand
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Joined: May 2023
I deleted and reinstalled the game recently - runs much more smoothly than in VIII.23 Z(CharGen does not fry CPU anymore, for instance).
Good job!


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