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Joined: Apr 2004
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Taygan Offline OP
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Hello,

I noticed a couple of problems when creating my characters.

1) The necks are not animated to move with the head, so when watching the origin stories, the bottom of the head stretches in a horrifying manner as though it's been glued to a mannequin. This is most noticeable with Sebille.

2) Fane's cape is bugged and is cutting through his body horizontally at the waist.

Just a couple of minor issues I wanted to bring to your attention.

Thanks for all the hard work.

Edit:

I realized that I should add some specs:

OS: Windows 10 1803
CPU: i7 2600K
GPU: GTX 1080Ti
RAM: 16GB

Last edited by Taygan; 30/08/18 08:23 PM. Reason: Added PC specs
Joined: Mar 2003
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I'll check the neck issue when Steam finishes updating (it looks fine in a pre-release build).

There is a known issue with cloth physics, which will be fixed in an update.

Joined: Jan 2024
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Originally Posted by Raze
I'll check the neck issue when Steam finishes updating (it looks fine in a pre-release build).

There is a known issue with cloth physics, which will be fixed in an update.

Looks like the Fane Origin story animation issue was never fixed as I just picked up the game and noticed his cape stuck forward clipping through his body during it still and the Google search on the bug brought me to this topic.

Joined: Oct 2020
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What sounds like persisting problems, not a happy fate for the neck and the cape. I’d urge them to find out whether there is a new version, or patch for that game that can address those problems. In some occasions, they upload minor changes only to correct such.
In case it does not work, you may wish to lessen the graphic quality or even check integrity of the game files through the respective platform whether it is Steam and the rest.

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Locking thread to prevent confusion as this was from 2018


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