Honestly, I'm looking forward to all of them and hoping I can get in on the stress tests! I think that right now, nobody outside Larian has a firm grasp what these will ultimately be like because some of their features aren't yet public knowledge. I think it's a terrible idea to judge them before I play them.
...now watch me as I judge them before I play them!
Path of Giants barbarian: I like the idea of throwing, I think I'll have to act 3's sole recruit give this one a spin.
College of Glamour bard: I love bards, having another to work with without mods will be lovely.
Death Domain cleric: I think this'll make for a good, thematic team alongside Circle of Spores druid, Shadow sorcerer, and necromancy wizard.
Circle of Stars druid: What I know of those abilities sounds wild! Sounds like it will ultimately play pretty differently than BG3 druids currently do.
Arcane Archer fighter: I love the idea of an archery-focused fighter. As I understand it, it will probably diverge more from 5E than most of these because some of it's features are already in the game as different mechanics.
Drunken Master monk: I feel like the idea I have of it in my head is going to end up pretty different than how it plays.
Oath of the Crown paladin: Good. BG3 is a little bit light on the tank part of the gameplay "holy trinity", I think it'll be cool to have party member that can both draw aggro and facetank it.
Swarmkeeper ramger: I'm not sure, I think it's hard to pull away from Gloom Stalker as ridiculously good as it is, but maybe I can force myself to make a character.
Swashbuckler rogue: I'm not sure, I already played the Thief subclass pretty similarly with the Mobile feat.
Shadow sorcerer: Shadows, come to me and snuff out every last light of my enemy's hopes! While I don't expect it to diverge too much from the other types of sorcerors, I am absolutely going to make a good-aligned Dark Urge playthrough just for this!
Hexblade warlock: I like it, a more melee-focused warlock sounds like a lot of fun. I usually multiclass my warlocks, so it'll be nice to have more reason not to and make use of Lifedrinker.
Bladesinging wizard: More than most of these, I really feel that I need to get my hands on it. Usually in BG3, I'd go Eldritch Knight fighter with a single level of wizard to get my melee spellcaster, do I'm hoping the features of this subclass make it a more effective choice.
I'm also hoping for more specialized equipment that expqands the gameplay options both forthese subclasses and just to further expand on gameplay styles. Summoned weapons could stand to have a reevaluation, and it would be reallly cool if there were a wider variety of finesses weapons for rogues!
New and interesting dialogue choices would be AMAZING, too. I could imagine a Death Domain cleric tell Orin "your murder cult is bad and you should feel bad" or a Swarmkeeper ranger asking a certain druid if they've ever been intimate with a hive mind species, or a Shadow sorcerer being able bypass the skillchecks with Shadowheart like "honey, it's incredibly obvious looking at you that you're Sharran and tertible at hiding it".
I'm not expecting new weapons or dialogue though, but that would be amazing if there were