Here is the
screenshot. Whether I disable cloud sync globally or for the game, DOS2 Definitive Edition still cloud syncs every time I exit the game. Only this game has this problem, and no other GOG game does. Is this an issue with the game or with GOG Galaxy?
Here is a video capture of what happened from beginning to end to show that I'm not seeing things.
I'm using GOG Galaxy 2.0.45.61 beta (the latest), and also the latest version of DOS2DE. As I said, I've had no cloud sync issue with other GOG games. As soon as I installed DOS2DE a few days ago I got this problem. I googled, and found no one with this problem. I've posted this query on
Reddit and GOG forums (
here and
here), and no one could help. As I said, this only happens for DOS2DE, so I hope the people here could help.
I've uninstalled and reinstalled GOG Galaxy, and uninstalled and reinstalled DOS2DE. All to no avail.
I've submitted a ticket to GOG support too, but they haven't replied with any fix.
The saved game files are 5 megabytes each for this game, and my upload speed is only 5 megabits per second = 0.675 megabytes per second. So it takes over A MINUTE to sync only 10 saved games. That's the main reason I want cloud sync disabled. I do want to use cloud sync. But I usually do it when I've finished the game, so I can cloud sync all saves at once.
Of course, I can run the game without using GOG Galaxy. But I need the features in GOG Galaxy for organizing my games.