I would like to see that the usage of a weapon effect the strength of the hit.
For example, if there is a weapon that had a durability of say 40.
0-9 uses: No effect
10-19 uses: 1-3 less damage
20-29 uses: 4-6 less damage
30-39 uses: 7-10 less damage
I suggest this becuase I hate it when you have to repair the weapon and the weapon does the same damage as it had only 1 durability left. I think there should be a penalty for not using, but for not repairing it often enough.
Just my little idea