Ok first of all, "recuperation time" on weapons is obviously a measure of the weapon's attack speed. On armor, I assume it's similar to the Diablo 2 "hit recovery", in which case, why does it always have a value of 5? And does it stack if you have it on multiple armor pieces? And why did they use the same name for 2 completely different things, it's very confusing <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />