I thought I'd just post my thoughts about Divine Divinity vs Beyond Divinity.

First, I'll say that Divine Divinity was one of my favorite RPGs from the last few years. It's been described as a cross between Diablo and an Ultima game, and that's exactly what I loved about it.

I'm really enjoying Beyond Divinity also, but I greatly prefer Divine Divinity for several reasons:

1. I love cities in RPGs. In DD, I was never very far from a city or at least a group of friendly NPCs to talk to. I've played BD for a long time and have seen nothing but dungeons so far.

2. BD seems a bit buggy.

3. The world was much better to look at in DD. I particularly like outdoor, natural environments, and DD had plenty of that. Maybe things change later on in BD, but so far I've only seen miles and miles and miles of gray or brown walls. I'm dying for some fresh air here. <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

4. This will sound funny, but I hate having a demon in my party. It's a GREAT story element, but I'm having trouble getting past having to drag a demon along with me and keep him alive. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> I really loved the old companions in the Ultima games. I like the feeling of having good folks in my party in RPGs, and now I'm stuck with THIS guy? Ugh. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

In general, I think I liked EVERYTHING about Divine Divinity more than Beyond Divinity. In particular, I liked the fact that DD felt almost like an Ultima game at times. Don't get me wrong, though. I'm definiately having a good time with Beyond Divinity also. I'm just hoping that your next game will be more like the original Divine Divinity.