I stand corrected. I was thinking of the PC Wizardry I that was released in '88 or '89. The NES version, which I thought was published by ASCII came out in '87.
Ah-ha! Yesssss! Now I understand. Sir-Tech must have been the developer for the PC series. Or am I wrong about that, too? I remember the name "Nexoft" quite well since it was me who called them 2-3 times a day for a full week because I kept getting stuck an unlit maze. Now THAT'S frustrating. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Have you said Makanito or Malito, and what was the name of the teleport spell that you had to use after killing Werdna to land back in the castle?...,
Remember when Wiz III came out and you actually appeared outdoors along the shoreline, and what a buzz that created?
I'm afraid the only 'magical' words I've spoken outside of a video/CRPG were 'could you supersize that, please?' I don't remember the name of the teleport spell. Looks like I'll have to do a search. And now I'm more curious than ever to find the name of that spell!
More Wizardry stuff: Remember in II when the answer to an important riddle was "The Knight of Diamonds" not "Knight of Diamonds"?
Yes, I sure do! Which is why I remember the actual name of the game other than it being simply "Wizardry II'. I think Wizardry I was called "The Mad Overlord" or something about "...the Mad Overlord"). All of the Wizardrys were sheer masterpieces that paved the way for some of the games we play now. And, the wire-framed dungeons made mapping quite a challenge.
Faralas <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />