But I must say, although I didn't like those games very much, I had lots of fun playing with their Editor's, and, to be truthful, I think some of the modules made with the two Editor's were better than the actual games themselves.
In fact, it was playing with these Editor's that got me interested in game developement and 3d modeling, and that's something that I really do love.
Unfortunately I'm a better artist than I am a programmer. I couldn't write a program to save my life. That's why I love game Editor's, because all that hard stuff is done, and I can just concentrate on the pretty stuff <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />.
But there were things about NeverWinter Night's and Dungeon Siege's basic gameplay that I didn't like very much, and I wanted to change, but I was stuck with them, because I didn't know how to re-program the engine.
That's why I'm so excited at news of a new game Editor being released (there hasn't been one for ages!). Even if I hate the game itself, being able to create my own games with the Editor will make the games purchase a good investment.
I agree with you though, about playing games that you create yourself, there's no thrill of the unexpected. But seeing something that you've created yourself come to life is more thrilling than I can put into words (it's something you really have to experience for yourself).
Excellent <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> That's exactly the thoughts I've been trying to put into words for ages. When I tell my friends I prefer making games to playing them, they see it as strange. I don't actually like editors myself, they are almost always too restrictive. With my own code, I can create exactly the game I want.
Well, I could, if the images in my head featured deformed stickmen stabbing each other with grey lines, anyway. I'm probably the worst artist out of anyone here.
Good luck with your creations <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Its always good to see someone else with the same interests.
(Incidentally, I probably say this, but I'm kind of desperate. Would you be interested in joining forces to work on something? My current project looks like it might be dying due to lack of artists, and I really want to make a go of this one. Or do you have a current creation which could use some help? I'm no artist, but I love scripting)