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So the general opinion is that i should now move my level 5 Fighter on to a barbarian class now?? am i correct? I have never done this multiclass thing before!! <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />


it's ok. multiclassing isn't that easy anyway. i myself had to learn it the hard way by playing & testing my characters. some classes are best left pure, i.e. not multi-classed, like casters for example.

you can only multi-class your fighter to a barb if you don't have a lawful alignment. here's the class features for a barb to help you in your decision:

barbarian class:

Quick-Look - Hit Die: d12 Base Attack Bonus: 100% Armor Proficiencies: Light and medium armor and shields. No heavy armor. weapon Proficiencies: All simple and martial weapons. No exotic weapons. Primary Saving Throws: Fortitude. Secondary Saving Throws: Reflex and Will. Spellcasting: None. Base Skills Points per Level: 4 Class Skills: Discipline, Heal, Listen, Lore, Parry, Taunt. Special: Cannot be Lawful in alignment.

1st Level - Fast Movement (10% increase to movement speed). Barbarian Rage once per day.
2nd Level - Uncanny Dodge (Retain DEX bonus to AC when flat-footed).
3rd Level - 4th Level - Barbarian Rage twice per day.
5th Level - Uncanny Dodge (+1 to Reflex saves to avoid traps).
6th Level - 7th Level - 8th Level - Barbarian Rage three times per day. 9th Level - 10th Level - Uncanny Dodge (+2 to Reflex saves to avoid traps).
11th Level - 1/- natural damage reduction.
12th Level - Barbarian Rage four times per day. 13th Level - Uncanny Dodge (+3 to Reflex saves to avoid traps). 14th Level - 2/- natural damage reduction.
15th Level - Barbarian Rage becomes Greater Rage.
16th Level - Greater Rage five times per day. Uncanny Dodge (+4 to Reflex saves to avoid traps).
17th Level - 3/- natural damage reduction.
18th Level - 19th Level - Uncanny Dodge (+5 to Reflex saves to avoid traps).
20th Level - Greater Rage six times per day. 4/- natural damage reduction. –

Rage - Type: Barbarian only Prerequisites: Free at Barbarian 1st level. Required For: Nothing. The Barbarian's Rage adds +4 to Strength, +4 to Constitution, +2 to Will saving throws, and -2 to AC. Remember that there is a +10 cap for bonuses to attribute scores. At 15th level Greater Rage becomes available which adds +6 to Strength, +6 to Constitution, +3 to Will saving throws, and -2 to AC. Both forms of Rage last for three rounds plus the Constitution modifier. Remember that there is a +12 cap to attribute enhancements, meaning that if your Strength or Constitution are already being affected by equipment or other enchantments, then some of the benefits of Rage may go to waste.

for more details on each class, you can check out asimpkins character creation guide for nwn on www.gamefaqs.com


just look under the pc section and look for nwn.

that guide really gives the lowdown on each class. helped me out when i just started playing nwn and i hit a wall everytime i don't know what to do upon levelling up.

happy gaming!


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