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Ideally RPGs will stop using the top down isometric view entirely. It destroys any semblance of realism and does nothing to make you feel like you are a part of the experience. Seeing everything around you a long way in every direction is like you are playing the game from someone other than your character's perspective; someone who sees way too much.


That's what YOU think.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce