In recent RPG-s there was a problem with the economy (gold, money, etc.). Either you had no gold at all or it was plenty and cannot buy with it anything. <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
I was thinking about a new kind of economy. You can loot of course, but you needn't always buy something, you can lend it for example, if you have not enough gold. This way you can get a wonderful 12+ super-duper leach sword, for 100 gold a week. If you run out of money, you have to hand it back, but if you loot more than that/week you can keep it. <img src="/ubbthreads/images/graemlins/xmassmiley.gif" alt="" />
Another solution is if you have too much gold in your purse, maybe the prices can follow it, or even better if you can spend it on many other ways than weapons, spells and potions. For example you can go to a village where everybody hate you, so you spend 1000 gold on a two days feast and drinking for the whole village and everybody will love you. <img src="/ubbthreads/images/graemlins/party.gif" alt="" />