[color:"orange"]pressing on the WASD you can sidestep around the target in a 360 angle[/color]
So these are first person (or over-the-shoulder) perspective games? I don't think this level of control would work as well 3rd person, or in a party based game (if Larian continues with the party / summoning dolls from BD). Besides, I really, really wouldn't want to have to press a key or click a button for every step, swing or block in a fight (though some variety in attacks could be nice).
IMO the only reason to micromanage combat is if combat is the focus of the game.