>>Oh and btw Lar if/when you read this, could you give us a hint about something so we would have more to discuss about.<<
I'm a bit limited right now about what I can talk about - I did see several things pop up which are designed already the way you described, so it means we're in sych with what you guys expect, which is cool. I hope that we'll be able to make some noise real soon - there's really quite a lot of cool stuff to show already.
But please start another thread when you address a new subject - it's quite hard to follow for us (and especially, to find things back later on)
Just to give you some background on where we are - the design is basically finished but we now going through it again, improving where possible, raising issues where necessary (such as for instance the seamless world thing). One issue which did pop up recently is - cool monsters. To give you an example : Don't say "big demon" when you can say "demon which is composed of living organs of its victims, surrounded by all kinds of spiritually bound minions which it eats whenever its feeling weak and which is 10 times larger than the player". All suggestions more than welcome <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />