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I have the feeling that the charm spell won't work on any leaders, sub bosses or main bosses.


This. It came to me after posting. No bosses, no uniques and probably no stupid beasts either
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I want to test it out on orcs because for a non melee build if charm works on most of the orcs it would be a big help.


it does <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> stupid thing is, I'm using a bow right now (and have been since I left Aleroth... bows DOMINATE at the early levels it seems), and so charming is of limited use, because all orcs just come running after you, charmed or not. I would have to engage them in melee to make this work

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In other games the charm spell would be in a summoner tree. I am starting a new survivor to be a summoner with a bow as a back up. The idea is to cast skeletal wall, charm the enemies you can to fight for you, when 1 dies ressurect it to fight for you. Then when your army is larger than the enemies, you can just kick back, have a brew and let your minions do all the dirty work. Using a bow to kill the toughest ones. So in a few days I'll better know what charm works on and what it doesn't.


If I started over, I would probably make a straight bow fighter (Warrior or Survivor wouldn't be much of a difference). Bows are ridiculously overpowered compared to melee weapons, probably due to Strength bonues damage being applied to them (for whatever reason). I'm still trying to make my Warrior a melee tank, but so far (level 17, doing Orc Quests) bows are just a lot more efficient and safe to use. I would actually have played a character like the one you are suggesting, but I wanted to save that for Beyond Divinity (with my Death Knight being a pure melee tank and my character a mage summoner/archer)