Originally Posted by SirChronos
While it makes sense to not be able to run to your own death, will it be possible for characters to be pushed off ledges or cliffs?

One problem I found with previous games is that characters could block the path of the player but there was no way to force past them besides killing them. Will there be skills to knock down enemies and such?


All they would need is a way to "push" characters out of the way. A number of other RPGs have that ability, and it happens automatically when your characters moves against an NPC. It definitely saves a lot of frustration. I'm less worried about it breaking immersion than I am about getting stuck in an awkward position.