Warrior
Difficulty: Low (final battle only, otherwise Medium)
Level: 34

Stats (fully equipped)
Vitality: 62
Spirit: 19
Strength: 69 (+20 from potion)
Dexterity: 46 (+19 from potion)
Intelligence: 63 (+29 from potion)

Skills
Whirlwind 12
Rush 6
Mindread 4
Lockpick 5
Dual-Wielding Expertise 12
Sword and Shield Expertise 2
Encumbrance 3
Evade 6
Regenerate 4
Death Blow 2
Firewall 1 (eq bonus, never used)

Armor
Scorpion Set (w/o helmet and sword)
  • Necklace
    • +11 Conditioned Body
    • +4 Conditioned Body
    • +63 to Mana
    • +5 to Indomitable Will
    • Healing Aura (0.125/s)
  • Ring
    • +65 to Hitpoints
    • +3 to Spirit
    • +1 to Firewall
    • Poison Aura: 10% chance, 30 poison, 1 second
  • Belt
    • +11 Melee Armor Rating
    • +7 to Indomitable Will
    • Damage Aura: 12% chance, 1 Shock of 42 magic
  • Cuirass
    • Melee Armor Rating +18
    • +11 to Ranged Armor Rating
    • +3 to Conditioned Body
    • +4 to Ranged Armor Rating
    • Magic Protection + 10
    • Melee Peotection +10
  • Gauntlets
    • +4 Melee Armor Rating
    • +1 Ranged Armor Rating
    • +1 Magic Armor Rating
    • +10% to Strength
    • +13 to Melee Armor Rating
    • +5 to Dexterity
    • Lifeline - Hitpoints + 21
  • Leggings
    • +6 Melee Armor Rating
    • +11 Magic Armor Rating
    • +5 Ranged Armor Rating
    • +5 to Indomitable Will
    • +5 to Vitality
    • Increased Mana +21
    • Magic Protection +10 Magic Armor Rating
  • Bracelet
    • +10% to Spirit
    • +4 to Indomitable Will
    • +6 to Conditioned Body
    • +6 Melee Damage
    • Damage Aura: 12% 1 Shock for 42 magic damage
  • Earrings
    • +11 to Indomitable Will
    • +3 to Vitality
    • +42 to Hitpoints
    • +5 to Spirit
    • Retribution Aura: 20% chance for 35% of damage taken

(Unique) Archmage's Elite Army Helmet of the Gods
  • +4 Melee Armor Rating
  • +4 Ranged Armor Rating
  • +4 to Conditioned Body
  • +7 Ranged Armor Rating
  • +67 to Hitpoints
  • +63 to Mana
  • +12 Melee Armor Rating
  • Ranged Protection +10
  • Magic Protection +5
  • Melee Protection +10

(Legendary) Sage's Amethyst Ring of Static Charge
  • +5 to magic Armor Rating
  • +8 to Intelligence
  • +5 to Conditioned Body
  • +5 to Spirit
  • +2 to Heightened Reflexes
  • Static Charge Aura: 13% chance, 1 shock for 48 magic damage


Weapons
(Legendary) Disintegrating Balanced Heavy Death Sword of the Firebat
  • Melee damage: 25-42
  • Magic damage: 17-28
  • Critical Chance: 9%
  • +3 to Dexterity
  • +4 to Strength
  • +4 to Intelligence
  • +16 to Magic Damage
  • +2 to Vitality
  • Fire Curse: 13% chance on hit of 48 damage for 1 second

(Legendary) Archmage's Balanced Heavy Mithril Axe of Doom
  • Melee damage: 22-50
  • Magic damage: 14-34
  • Critical Chance: 9%
  • +61 to Hitpoints
  • +21 to Melee Damage
  • +4 to Intelligence
  • +27 to Mana
  • Increased Damage: +18


Last edited by RasterOps; 05/03/10 02:35 PM.

Lord John Whorfin: History is-a made at night! Character is what you are in the dark!