I know that skills and such are fr from final, but I think that currently the movement stat is somewhat off.
Fighters, which would need a certain movement radius to reach their enemies, get a lot of items that reduce it, while the items for magic users increase movement.
The result is that my fighter has a movement of ~0.5, while my mage has almost 2 - although the fighters speed stat is higher and he has the talent that increases movement.
I would therefore either propose to generally reduce the movement penalty on armor pieces, or add a fighter skill that reduces the penalty. The way it is, fighters seem too slow in combat.

Last edited by El Zoido; 21/12/13 10:32 PM.