Originally Posted by Stabbey

Perhaps change the “Absorbed: X” to “Resisted: X”, and damage that heals as “Absorbed: X” or “Healed: X”. It’s not that important, people can learn your use of the term, although I would at least like terms that differentiate between damage that is resisted and that which heals.

At the moment when your spell heals an enemy there is separate cyan text displayed along with the absorbed text, similar to that of the heal spell for your characters, which shows how much you healed them for. I think the damage/absorb text in that case is just 0.