• Minor healing potions don’t stack in Jahan’s inventory.
  • The carpet at the house in x:50, y:130 requires some very particular placement about where you’re allowed to move it.
  • The tombstone lid in the basement of said house is even more picky about where you are allowed to set it down.
  • You repeatedly get exploration experience from the basement of the x:50, y:130 house.
  • Snorri: If you offer to fight him, you get the victory dialogue immediately afterward. Without the fight actually happening.
  • Nearing the lighthouse, Rod and Scarlett give the usual dialogue “the father we go, the more bodies we find…” and then Madora and Jahan repeat it. Also, this place also has the repeated exploration experience bug.



Originally Posted by SteamUser

Bug - Content

Priority - Low

Crates now seem to have a much lower % chance of containing items; the majority are empty. Could just be luck. 9/10 empty so far.


Funny, in v102, I complained about mostly empty containers/crates, but in v114 I've noticed an increased drop rate from containers, not a decreased one.


Quote

Bug - Content

Priority - Low

Docks area just west of the burning boat now has a rope blocking access to the crates - you can port them, but only at a weird angle. i.e. you can't port them over the rope, but you can port them inside the area, and smash them.


I suspect those are a bonus for Telekinesis users, although I have not tried that out myself yet.


Quote

Bug - Content

Priority - Low

Muddy boots vanished! Could be a content change, but they're not by the fishing boat to the east area of the docks.


Possibly a deliberate change. They were considered quest items (and unsellable), but I don't remember an associated quest.



Quote

Bug - Content

Priority - Low

Getting the two bridge guards (J&B) to escort you results in them dematerialising when the orcs + cultist spawn. They simply vanish, and on speaking to Arnu, the journal isn't updated (nor do you get XP).


Are you sure that they vanished? When they reach a certain point, and see the orc on the beach below, they're scripted to say essentially "screw that" and run back to the bridge. They never follow you to the beach fight.