Have to agree. Thank god (Larian) that there are no "!" and "?" indicators on the NPCs. All thanks that there are no map markers.

The game is all about exploration, and that's fantastic! This kind of freedom shouldn't be downgraded to a more mainstreamized format, especially not, when features like NPC schedules / proper world simulation are kicked.

But I do agree that the combat still needs some tweaking. But I highly suggest a difficulty slider to please all kind of gamer groups.